Artists at D’ART Shtajio working on “The Doll.” They were largely trained and mentored in Harmony by Toon Boom director of customer success Marie-Ève Chartrand over a two-week period in their offices. In total, eight artists worked on the project including four key animators, three secondary animators, and one animation director. It explores how far he goes to – literally – bring his vision to life. The anime is themed around freedom and expression, following an artist who recently lost his job and purpose.
TOON BOOM STUDIO PRO
The Doll was written by Isom and produced by D’ART Shtajio’s team in Toon Boom Storyboard Pro and Harmony. For The Doll, Toon Boom partnered with D’ART Shtajio for training, production assistance, and the creation of special custom scripts that would allow Harmony to digitally replicate the Japanese process. In order to meet the needs of Japanese studios, Western digital 2d animation solutions must emulate and empower this unique paper and pencil pipeline instead of trying to erase it. “I didn’t know if that would work digitally, but we have recreated the process in Harmony.” “Japanese animators have a system for passing the papers around the room and getting everything checked by the right person before moving to the next phase,” says Thurlow. The founders of the studio D’ART Shtajio are Toon Boom converts after using it on the production of “The Doll.” D’ART Shtajio needed an affordable digital solution that could reflect the quality of the paper and pencil work they were doing, while respecting the Japanese process – and culture – they did it in.
TOON BOOM STUDIO SOFTWARE
They both knew Toon Boom Harmony as the industry-standard 2d animation software in North America and were well aware that OLM in Japan used it for Pokémon, but they wanted to see its benefits for themselves. “In five to ten years, everybody will be digital.” “The future is digital in Japan there’s no avoiding the situation,” says Thurlow. Sensing a change in the industry, the pair began looking into the digital animation software that others in Japan were using. He and his right-hand man, animation director Henry Thurlow, both use the traditional Japanese process to create anime. ¦ Toon Boom and Flip Boom can create good animation for a reasonable price.D’ART Shtajio was founded in 2016 by Isom, an American background artist who moved to Japan 12 years ago. All three provide enough support to enable students to produce professionallooking animations. ¦ Flip Boom Classic is easy enough for a young student to use, and Flip Boom All-Star and Toon Boom Studio offer more features and creative options. Animation can be used both to teach and as a tool for assessment in any subject while enabling students to learn to work collaboratively to develop real-world skills in communication, logical thinking, and self-expression.
Suitability for Use in a School Environment: All the Toon Boom products include curricula that can be used in artistic and cross-disciplinary areas. Projects can be published for print, TV, HDTV, the Web, Facebook, YouTube, and iPod, iPhone, and iPad.Ĭreative Use of Technology: Each of these three products uses traditional animation principles and intuitive design to make animation fun and easy for a particular group. This technique lets animators point and click to add segments and joints to characters to make movements much more realistic and easier to control. Toon Boom Studio 6.0 provides an assortment of animation techniques and expands its capabilities even further with “bone rigging” features. ¦ Toon Boom Studio is probably most appropriate for high school students and hobbyists, as it is the most sophisticated of the three programs, featuring the mostprofessional tools and the greatest number of publishing options.